DestinE Cards Game documentation
- Cards game for developers
- Goal of the demonstrator
- Game architecture
- Prerequisites
- Installation & Run
- Development
- Logging Configuration (apiserver)
- Game mode documentation
- Environment
- Accessibility plugin (Sienna)
- Game app code structure
- Cards creation
- Eurostat indicators (NUTS‑3 / NUTS‑2)
- DestinE Streamer service
- Card creation by players
- Deck creation & usage
- Personalized indicators creation
- Notifications
- Users storage in database
- CacheB requests/Queue
- NUTS‑3 regions
- Population
- Architecture/services — Optimization & refactoring
- Cache service 🔧
- Game mechanics
- Tutorial mode
- Multiplayer mode
- Random match
- Solo mode
- Game progress
- Score computation
- Database MCD
- Server code structure
- Server communication
- Identity & Access Management (IAM)
- Cloud deployment (production)
- License
- Cards game for players
- Goal of the demonstrator
- Access the game
- Languages
- Requirements
- How to play?
- Goal of the game
- Game Modes
- Game Types
- Setup
- Card Types
- Available Indicators
- How to play a round (Classic Mode)
- How to play a round (Strategic Mode)
- How to play a round (Beat Desty Mode)
- How to play a round (GeoClimate Quiz Mode)
- How to play a round (Super Strategic Mode)
- Continuing the Game
- Eliminations
- Disconnections
- Winning the Game
- Leaderboard
- Tips & Notes
- Customization Features (for logged-in users)
- Reward system
- Statistics Dashboard
- Data Sources
- Accessibility
- Troubleshooting
- Frequently Asked Questions (FAQ)
- License